namespace Table.DataModel
{
    public class TableHeroFashion
    {
        /// <summary>
        ///时装
        /// </summary>
        public int fashionId;
        /// <summary>
        ///英雄id
        /// </summary>
        public int heroId;
        /// <summary>
        ///是否默认  0不是1是
        /// </summary>
        public int isDefault;
        /// <summary>
        ///填1隐藏其他显示
        /// </summary>
        public int isHide;
        /// <summary>
        ///特殊UI显示， 0无 1限定
        /// </summary>
        public int specialShowType;
        /// <summary>
        ///
        /// </summary>
        public string specialShowArgs;
        /// <summary>
        ///UI排序权重，越大越往后
        /// </summary>
        public int sort;
        /// <summary>
        ///普通属性
        /// </summary>
        public string propAdd;
        /// <summary>
        ///buff
        /// </summary>
        public int fightBuffIds;
        /// <summary>
        ///是否可以直接购买
        /// </summary>
        public int unlockType;
        /// <summary>
        ///购买消耗
        /// </summary>
        public string cost;
        /// <summary>
        ///头像
        /// </summary>
        public string icon;
        /// <summary>
        ///时装名
        /// </summary>
        public string fashionName;
        /// <summary>
        ///模型id
        /// </summary>
        public int modelId;
        /// <summary>
        ///时装描述
        /// </summary>
        public string fashionDesc;
        /// <summary>
        ///胜利语音
        /// </summary>
        public string winSound;
        /// <summary>
        ///出场语间
        /// </summary>
        public string enterSound;
        /// <summary>
        ///上阵时语音
        /// </summary>
        public string formationOnSound;
        /// <summary>
        ///跟随宠物Id
        /// </summary>
        public int petId;
    }
}
